Feb 25
Pepsi Yo Sumo - 2010 Census Documentary Promotion Site Launched
Just finished up co-developing the new Pepsi Yo Sumo - 2010 Census Documentary Promotion Site via Dieste and Boxcar Creative with Jaime D. Vega, Christopher J. Mancini, Troy Tabor.

Feb 16
AS3_CORE_MVC - Model Summary UML Diagram
I have finished preparing the Model Summary UML Diagram for the AS3_CORE_MVC Flash 10 Framework. There are three main sections; com, net, org. Click the screenshot below for a full size image.
AS3_CORE_MVC Online Documentation
No commentsFeb 12
3D Studio Room - an Alternativa3D Experimental Virtual Portfolio Studio
A Flex 3/Flash 10/Alternativa3D AS3 Experiment:
http://www.rhaws.com/Randall_W_Haws_3D_Studio.swf
No commentsFeb 9
AS3_CORE Open-Source Project Goes PureMVC — AS3_CORE_MVC Documentation
The AS3_CORE open source project has moved on to a PureMVC implementation of the framework called AS3_CORE_MVC. The preliminary documentation is located at: http://www.rhaws.com/AS3_CORE_MVC/
Special thanks to Jack Doyle and his Tweening Platform v11 which has been incorporated into the framework. Note that Jack’s documentation includes references to classes that only Club Greensock members at varying levels have access to and these classes are NOT distributed, required, nor released with the base AS3_CORE_MVC framework.
Also, after much consideration and testing various MVC framework implementations, PureMVC was the clear choice. What helped to cement this decision to us PureMVC was that it was originally implemented in the ActionScript 3 language for use with Flex, Flash, and AIR. After much success, it has been ported over to all major development platforms, including PHP, my favorite and most used server sided scripting language.
No commentsDec 12
Medieval Bloke Sniper 3D - A Flex3/Flash10 Alternativa3D Interactive 3D Game Demo
I just finished up a cool Flex3/Flash 10 3D Game Demo for an upcoming project. It uses the Alternativa3D engine for Flash 10/Flex 3. This game was built from scratch using my newly refined Maya to Flex to Alternativa3D workflow and pipeline.
Yeah, it’s just a cheesy demo showcasing some of the preliminary possibilities that might be incorporated into the real online multiplayer game project. This is by no means finished and frankly is just a quick throw together demo for pre-visualization purposes and for determining the internal costs to the production and development. 3D models for the architecture in the scene were acquired from TurboSquid.com’s free models download. These TurboSquid 3D models only serve the purpose for previz in this demo and obviously won’t be used in the proposed game.
This is also solely built upon the AS3_CORE_Flex framework (the Flex 3 version of the Flash 9 AS3_CORE Flash Template Framework version), with an integration of the Flash 10 Alternativa3D engine and the Greensock Tweening Platform.
The bloke has some good hiding places and if you move around too much, well, you might just fall into infinity as the collision detection is turned off. Enjoy blasting away some of those medieval blokes.
There are some funny screen grabs of the action below. Click here or on any picture to load the 3D game.
No commentsNov 5
American Airlines “Free Your Memory” Quarterly Promotion Launched
Just finished up developing and programming the new American Airlines “Free Your Memory“ promotion for the Q4 ‘09 quarterly AA.com promotion. This site utilizes the Away3D engine for Flash as well as leveraging the Flash player 10 3D API. There is a simple memory game that is rendered entirely within the 3D engines of Away3D and Flash. This site also implements the AS3_CORE Flash Template project as its foundation application framework.
Be sure to check out the site at www.aa.com/promo and discover how you can have one less thing to remember when you travel. Update your profile on AA.com, get updates every time you fly, and you’ll have a chance to win one of 60 BlackBerry® Curve™ 8900 smartphones. And one of those sleek BlackBerry® smartphones comes with 300,000 AAdvantage® miles.

Oct 27
A Nice Adobe AIR 1.5.2 Helper Utility for Alternativa3D Mesh Class Exportation
To aid in the more streamlined and efficient development/workflow for my Maya to Alternativa3D pipeline, I have just finished a new version of a great Adobe AIR Alternativa3D Mesh Exporter application originally adapted and developed by Exey Panteleev.
This Vs 2.0 is based on Exey Panteleev’s Vs 1.0 Alternativa3D Mesh Exporter AIR application but I made some significant changes that have more configurable and robust source code generation features specifically implemented for the complexities for integration within the AS3_CORE_Flex application framework and Alternativa3D applications.
Download Adobe AIR 1.5.2 Alternativa3D Mesh Class Exportation Desktop Application
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